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- Detect Secret: Increases the chance the party will detect a secret area.
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- Dig: Will allow the party to dig a hole by magical means.
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- Flame Spikes
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- Damage: 1-3 x Power
- Range: NA
- Target: All Enemy
- Sight: NO
- Duration: NA +10% Save
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- Frozen Palm
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- Damage: 2-4 X Power
- Range: Touch
- Target: Single
- Sight: NO
- Duration: NA
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- Invisibility: Makes the target invisible. Invisible creatures can move away from enemies during combat without the penalty of being attacked.
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- Itching Skin: Decreases the ability of the target to hit during combat.
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- Levitate: Allows the party to hover over or float over a pit or chasm.
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- Limited Blink: Allows the caster to teleport during combat. The PC’s move is over after teleporting.
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- Magic Grip
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- Damage: 2-6 X Power
- Range: Touch
- Target: Single
- Sight: NO
- Duration: NA, Cannot Save
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- Protection From Evil: Makes the target more difficult to hit for evil creatures.
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- Scorched Earth
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- Damage: 2-10
- Range: 2 x Power
- Target: Ray
- Sight: Yes
- Duration: NA
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- Shiver
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- Damage: 1-2 x Power
- Range: NA
- Target: All Enemy
- Sight: NA
- Duration: NA
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